GG 2: Video Game Prototyping

The GammaGames Advanced experience is for veterans of the introductory GammaGames camps who want to immerse themselves in the game creation experience. You’ll be placed on a small team, where you’ll work at a fast pace to develop a playable game level from scratch over the course of two weeks. Students will take on roles similar to those in the actual game industry, including artist, programmer, designer, and project manager, and will learn about alpha and beta testing, quality assurance, level design, programming, and marketing. This experience will be highly collaborative and extremely challenging, but students will be rewarded with an in-depth experience and a playable product. On the final Friday of camp, teams will present their final projects at the annual GammaGames Prototype Playtest, which is open to family, friends, and invited video game professionals. Note: Prior completion of GG1 required, and all students must be cleared by the Program Coordinator and Instructors before signing up. The Instructors will work with students to assess their skills and create a program set to their needs and skills.

Ages: 11-17

Course Number:


Course Date:
Monday, June 19, 2017 to Friday, June 30, 2017
Course Date Info:

Day and Overnight Options Available
Extended Day (Pool) available until 5:30pm
Overnight students check-in on Sunday night at residence hall. This is a two-week camp – please read the section below regarding the weekend stayover.

UGA Center for Continuing Education & Hotel
1197 South Lumpkin Street, Athens, GA 30602
United States
Location Info:

Overnight students will check in at the residence hall on Sunday evening and check out on Saturday morning. Day students will check in on Monday morning between 8-8:30am. Classrooms are located around campus, and students may travel by foot, bus or university vehicle to get to classrooms or other camp activities. More details will be available in your confirmation email and in the welcome email sent out three weeks before camp begins.


Day Camp - $770

  • Optional Extended Day at Legion Pool until 5:30pm - $70 (2 weeks)

Overnight Camp - $1710 (2 weeks)

Students must be highly motivated and able to work well on a team. Prior completion of GG1 is required, and all students must be cleared by the Program Coordinator and Instructors before registering for this camp. To request acceptance into GG: Advanced, please contact us directly at and be sure to include the student’s name, age and year he/she attended GG1. In some cases, the instructor may want to see examples of the student’s prior work or ask the student some questions about their previous experience before acceptance is granted.

Weekend Stayover Options:
This camp runs for two consecutive weeks. After the first week of the program, most students prefer to be picked up on Friday night or Saturday morning and returned on Sunday afternoon for the next week’s check-in. However, if you are traveling a long distance or cannot pick your child up for the weekend of between camp weeks, we can arrange weekend stayover plans for your child for an additional fee of $100. Advance notice is required for this option, so please make sure you select this option when you register, or contact us no less than two weeks before camp begins.


Brian Miller is the founder of ZapMil LLC, an educational software and game development company designed with the focus on experiential education. His passion for digital gaming began with dedicated hours devoted to Atari gameplay. Today, he has directed that passion through the physics and artificial intelligence behind today’s digital gaming industry while helping to develop the next generation of game developers. He earned his Applied Computer Science degree in Game Development from Gwinnett Technical College. This is Brian’s second year as a Summer Academy instructor.

Larry McCalla is currently a doctoral student and instructor at The University of Georgia. His program is Learning, Design, and Technology and his research foci are games for learning, design thinking, and creativity. In addition to this research experience, Larry is an instructional designer with proficiencies in web languages, development of learning materials, graphic design, and development within the Unity 3D game engine. His counseling experience extends back to his high school days when he was both camper and counselor at Pine Island Camp for Boys in Belgrade, Maine. He earned both his A.B. in English and his M.Ed. in Instructional Design and Development at The University of Georgia. This is Larry’s first year as a Summer Academy instructor.

Iscar Ogourousis is an up-and-coming independent game developer, whose passions lie in designing game mechanics and developing games as a whole. His story began at the young age of 6, when he and his brother played their very first home console, the Sega Genesis. Since then, Iscar has played thousands of digital games across every console generation, analyzing the ins and outs of the gameplay, from both an entertainment and an inspirational point of view. This passion is what led him to earn his Applied Computer Science degree in Game Design and Development from Gwinnett Technical College. With his passion, experience, and education, Iscar hopes to one day found and run his own game company to being a success. This is Iscar's second year as a Summer Academy Instructor.

What you need for camp/program: 

With parental permission, students may bring their own laptop to camp, but Summer Academy at UGA is not responsible for keeping track of students' personal belongings, and is not liable for anything that gets lost or broken. A detailed list of supplies needed for your camp program will be emailed to you three weeks before camp begins.