Welcome to the introductory Gamma Games experience! In this camp, you’ll work with a team to create an idea for a video game, developing a “pitch” to present on the final day to the public and invited video game pros! You’ll learn about how the video game industry works, and which specialty areas you might be interested in pursuing. You will be given some time to research video games, where you’ll learn to evaluate and critique a variety of game types. The majority of time will be spent working with your team, creating a presentation (or “pitch”) that includes a storyline, characters, gameplay and level descriptions, scoring and even art and music. You’ll leave this camp with a solid understanding of how to work on a design team, which will equip you with better communication, cooperation, and project management skills for the future. Note: The focus here is on design, and not programming – no specific computer language is taught in this camp.
Monday, June 18, 2018 to Friday, June 22, 2018
|Course Date Info:|
Day and Overnight Options Available
UGA Center for Continuing Education & Hotel
1197 South Lumpkin Street, Athens, GA 30602
Overnight students will check in at the residence hall on Sunday evening and check out on Saturday morning. Day students will check in on Monday morning between 8-8:30am. Classrooms are located around campus, and students may travel by foot, bus or university vehicle to get to classrooms or other camp activities. More details will be available in your confirmation email and in the welcome email sent out three weeks before camp begins.
Day Camp - $370
Overnight Camp - $840
Students must have a strong interest in designing and creating games – not just playing them! Students will be placed on a team and asked to work together to develop an idea and create a pitch, so a positive attitude and willingness to work with others is a must.
Larry McCalla is currently a doctoral student and instructor at The University of Georgia. His program is Learning, Design, and Technology and his research foci are games for learning, design thinking, and creativity. In addition to this research experience, Larry is an instructional designer with proficiencies in web languages, development of learning materials, graphic design, and development within the Unity 3D game engine. His counseling experience extends back to his high school days when he was both camper and counselor at Pine Island Camp for Boys in Belgrade, Maine. He earned both his A.B. in English and his M.Ed. in Instructional Design and Development at The University of Georgia. This is Larry’s second year as a Summer Academy instructor.
Kayla Flanagan is a doctoral student in the Department of Mathematics and Science Education at the University of Georgia. Before coming to UGA, she taught middle school science for three years. She is certified to teach interdisciplinary K-6 and middle grades science (5-9) in Florida including a reading and ESOL endorsement for K-12. Her research focuses on using games for science instruction, including the design and testing of an educational game called Virtual Vet. This is Kayla’s first year as a Summer Academy instructor.
Brad Robinson is a doctoral student in the Department of Language and Literacy Education at the University of Georgia. He is a National Board Certified teacher in English Language Arts with over a decade of experience in North Carolina's public schools. His research explores the intersections of literacy and technology—including video games!—in formal and informal educational spaces. This is Brad’s first year as a Summer Academy instructor.
With parental permission, students may bring their own laptop to camp, but Summer Academy at UGA is not responsible for keeping track of students' personal belongings, and is not liable for anything that gets lost or broken. A detailed list of supplies needed for your camp program will be emailed to you two weeks before camp begins.