Welcome to the introductory GammaGames experience! In this camp, you’ll work with a team to create an idea for a video game, developing a “pitch” to present on the final day to the public and invited video game pros! You’ll learn about how the video game industry works, and which specialty areas you might be interested in pursuing. You will be given some time to research video games, where you’ll learn to evaluate and critique a variety of game types. The majority of time will be spent working with your team, creating a presentation (or “pitch”) that includes a storyline, characters, gameplay and level descriptions, scoring and even art and music. You’ll leave this camp with a solid understanding of how to work on a design team, which will equip you with better communication, cooperation, and project management skills for the future. Note: The focus here is on design, and not programming – no specific computer language is taught in this camp.
Monday, June 5, 2017 to Friday, June 9, 2017
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If these dates don't fit your schedule try GG: Introductory Video Game Design, Session B
Day and Overnight Options Available
UGA Center for Continuing Education & Hotel
1197 South Lumpkin Street, Athens, GA 30602
Overnight students will check in at the residence hall on Sunday evening and check out on Saturday morning. Day students will check in on Monday morning between 8-8:30am. Classrooms are located around campus, and students may travel by foot, bus or university vehicle to get to classrooms or other camp activities. More details will be available in your confirmation email and in the welcome email sent out three weeks before camp begins.
Day Camp - $370
Overnight Camp - $840
Students must have a strong interest in designing and creating games – not just playing them! Students will be placed on a team and asked to work together to develop an idea and create a pitch, so a positive attitude and willingness to work with others is a must.
Brian Miller is the founder of ZapMil LLC, an educational software and game development company designed with the focus on experiential education. His passion for digital gaming began with dedicated hours devoted to Atari gameplay. Today, he has directed that passion through the physics and artificial intelligence behind today’s digital gaming industry while helping to develop the next generation of game developers. He earned his Applied Computer Science degree in Game Development from Gwinnett Technical College. This is Brian’s second year as a Summer Academy instructor.
Larry McCalla is currently a doctoral student and instructor at The University of Georgia. His program is Learning, Design, and Technology and his research foci are games for learning, design thinking, and creativity. In addition to this research experience, Larry is an instructional designer with proficiencies in web languages, development of learning materials, graphic design, and development within the Unity 3D game engine. His counseling experience extends back to his high school days when he was both camper and counselor at Pine Island Camp for Boys in Belgrade, Maine. He earned both his A.B. in English and his M.Ed. in Instructional Design and Development at The University of Georgia. This is Larry’s first year as a Summer Academy instructor.
Iscar Ogourousis is an up-and-coming independent game developer, whose passions lie in designing game mechanics and developing games as a whole. His story began at the young age of 6, when he and his brother played their very first home console, the Sega Genesis. Since then, Iscar has played thousands of digital games across every console generation, analyzing the ins and outs of the gameplay, from both an entertainment and an inspirational point of view. This passion is what led him to earn his Applied Computer Science degree in Game Design and Development from Gwinnett Technical College. With his passion, experience, and education, Iscar hopes to one day found and run his own game company to being a success. This is Iscar's second year as a Summer Academy Instructor.
With parental permission, students may bring their own laptop to camp, but Summer Academy at UGA is not responsible for keeping track of students' personal belongings, and is not liable for anything that gets lost or broken. A detailed list of supplies needed for your camp program will be emailed to you three weeks before camp begins.