THIS CAMP IS NOW FULL AND THE WAITING LIST IS ALSO FULL.
Welcome to the introductory GammaGames experience! In this camp, you’ll work with a team to create an idea for a video game, developing a “pitch” to present on the final day to the public and invited video game pros! You’ll learn about how the video game industry works, and which specialty areas you might be interested in pursuing. You will be given some time to research video games where you’ll learn to evaluate and critique a variety of game types. The majority of time will be spent working with your team, creating a presentation (or “pitch”) that includes a storyline, characters, gameplay and level descriptions, scoring and even art and music. You’ll leave this camp with a solid understanding of how to work on a design team, which will equip you with better communication, cooperation, and project management skills for the future. Note: The focus here is on design, and not programming – no specific computer language is taught in this camp.
Monday, June 13, 2016 to Friday, June 17, 2016
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If these dates don't fit your schedule try GG 1: Video Game Design, Session B
Day and Overnight Options Available
Georgia Center for Continuing Education
1197 South Lumpkin Street, Athens, GA 30602
Overnight students will check in at the residence hall on Sunday evening and check out on Saturday morning. Day students will check in on Monday morning between 8-8:30am. Classrooms are located around campus, and students may travel by foot, bus or university vehicle to get to classrooms or other camp activities. More details will be available in your confirmation email and in the welcome email sent out three weeks before camp begins.
Day Camp - $360
Overnight Camp - $810
Students must have a strong interest in designing and creating games – not just playing them! Students will be placed on a team and asked to work together to develop an idea and create a pitch, so a positive attitude and willingness to work with others is a must.
Brian Miller is the founder of ZapMil LLC, an educational software and game development company designed with the focus on experiential education. His passion for digital gaming began with dedicated hours devoted to Atari gameplay. Today, he has directed that passion through the physics and artificial intelligence behind today’s digital gaming industry while helping to develop the next generation of game developers. He earned his Applied Computer Science degree in Game Development from Gwinnett Technical College. This is Brian’s first year as a Summer Academy instructor.
Rachel Sanders is a doctoral student at The University of Georgia in the Language and Literacy Education Department. Her research interests include adolescent as well as digital literacies specifically in gaming, multigenre, pop culture, and fandom medias. She is the Children’s and Young Adult Literature Editor of the online publication, JoLLE, and teaches undergraduate courses in writing and disciplinary literacy. As part of the Upstate Writing Project, Rachel served as a Teacher in Residence for the NWP College and Career Ready Writing Program grant and is the Coordinator of the Summer Youth Camps focusing on creative writing, film, and gaming. This is Rachel’s first year as a Summer Academy instructor.
A detailed list of supplies needed for your camp program will be emailed to you three weeks before camp begins.