The GammaGames 3 experience is for veterans of the GG1 & GG2 camps who want to immerse themselves in the game creation experience. You’ll be placed on a small team, where you’ll work at a fast pace to develop a playable game level from scratch over the course of two weeks. Students will take on roles similar to those in the actual game industry, including artist, programmer, designer, and project manager, and will learn about alpha and beta testing, quality assurance, level design, programming, and marketing. This experience will be highly collaborative and extremely challenging, but students will be rewarded with an in-depth experience and a playable product. On the final Friday of camp, teams will present their final projects at the annual GammaGames Prototype Playtest, which is open to family, friends, and invited video game professionals. Note: Prior completion of both GG1 and/or GG2 is required, and all students must cleared by the Program Coordinator and instructor before signing up. To request acceptance into GG3, please read the Prerequisite section below.
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Day and Overnight Options Available
UGA Center for Continuing Education & Hotel
1197 South Lumpkin Street, Athens, GA 30602
Overnight students will check in at the residence hall on Sunday evening and check out on Saturday morning. Day students will check in on Monday morning between 8-8:30am. Classrooms are located around campus, and students may travel by foot, bus or university vehicle to get to classrooms or other camp activities. More details will be available in your confirmation email and in the welcome email sent out three weeks before camp begins.
Students must be highly motivated and able to work well on a team. Prior completion of both GG1 and/or GG2 is required, and all students must cleared by the Program Coordinator and instructor before registering for this camp. To request acceptance into GG3, please contact us directly at email@example.com and be sure to include the student’s name, age and year he/she attended GG1 and/or GG2. In some cases, the instructor may want to see examples of the student’s prior work or ask the student some questions about their previous experience before acceptance is granted.
Weekend Stayover Options
This camp runs for two consecutive weeks. After the first week of the program, most students prefer to be picked up on Friday night or Saturday morning and returned on Sunday afternoon for the next week’s check-in. However, if you are traveling a long distance or cannot pick your child up for the weekend of between camp weeks, we can arrange weekend stayover plans for your child for an additional fee of $100. Advance notice is required for this option, so please make sure you select this option when you register, or contact us no less than two weeks before camp begins.
Brian Miller is the founder of ZapMil LLC, an educational software and game development company designed with the focus on experiential education. His passion for digital gaming began with dedicated hours devoted to Atari gameplay. Today, he has directed that passion through the physics and artificial intelligence behind today’s digital gaming industry while helping to develop the next generation of game developers. He earned his Applied Computer Science degree in Game Development from Gwinnett Technical College. This is Brian’s first year as a Summer Academy instructor.
Rachel Sanders is a doctoral student at The University of Georgia in the Language and Literacy Education Department. Her research interests include adolescent as well as digital literacies specifically in gaming, multigenre, pop culture, and fandom medias. She is the Children’s and Young Adult Literature Editor of the online publication, JoLLE, and teaches undergraduate courses in writing and disciplinary literacy. As part of the Upstate Writing Project, Rachel served as a Teacher in Residence for the NWP College and Career Ready Writing Program grant and is the Coordinator of the Summer Youth Camps focusing on creative writing, film, and gaming. This is Rachel’s first year as a Summer Academy instructor.
A detailed list of supplies needed for your camp program will be emailed to you three weeks before camp begins.